KeyKiller
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KeyKiller is an arcade typing game where your keyboard is your weapon. Enemies descend from above, each labeled with a key — press the right key to fire and destroy them before they reach the floor. Type fast, stay accurate, and chain kills to build your combo.
Controls
- Letter keys (A–Z) — fire at enemies labeled with that letter
- Arrow keys (↑ ↓ ← →) — fire in Arrow mode
- Number keys (0–9) — fire in Numbers mode
- Escape — pause / resume the game (also navigates back in menus)
- Keyboard only - No mouse used
Gameplay
Each enemy displays a key on it. Press that key to hit it. Some enemies take multiple hits to destroy.
Scoring:
- Each kill earns points based on how far the enemy was to the floor when destroyed — the soon you destroy, the more points you earn
- Your combo counter grows with every hit and adds bonus points per kill. A single miss resets the combo to zero
- Form words to score more points
- Misses deal a score penalty that increases with each miss in a level: the more you miss, the harsher each subsequent penalty
- Final score = Hit Score + Combo Score + Formed Words − Miss Score
Lives:
- You start each run with 3 lives
- An enemy reaching the floor costs one life
- Lose all 3 lives and the run ends
| Updated | 11 hours ago |
| Published | 23 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Bugiganga Labs |
| Genre | Puzzle |
| Made with | Godot |
| Tags | Arcade, Casual, Godot, keyboard, leaderboard, Pixel Art, ranking, Sci-fi, Word game |
| Content | No generative AI was used |
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